Module |
|
Header |
/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieScenePropertyTrackExtensions.h |
Include |
#include "ExtensionLibraries/MovieScenePropertyTrackExtensions.h" |
Source |
/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieScenePropertyTrackExtensions.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Track", Meta=(ScriptMethod))
static void SetPropertyNameAndPath
(
UMovieScenePropertyTrack * Track,
const FName & InPropertyName,
const FString & InPropertyPath
)
Set this track's property name and path
Parameter |
Description |
---|---|
Track |
The track to use |
InPropertyName |
The property name |
InPropertyPath |
The property path |