UMovieScenePropertyTrackExtensions::SetPropertyNameAndPath

Set this track's property name and path

Windows
MacOS
Linux

References

Module

SequencerScripting

Header

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieScenePropertyTrackExtensions.h

Include

#include "ExtensionLibraries/MovieScenePropertyTrackExtensions.h"

Source

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieScenePropertyTrackExtensions.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Track", Meta=(ScriptMethod))
static void SetPropertyNameAndPath
(
    UMovieScenePropertyTrack * Track,
    const FName & InPropertyName,
    const FString & InPropertyPath
)

Remarks

Set this track's property name and path

Parameters

Parameter

Description

Track

The track to use

InPropertyName

The property name

InPropertyPath

The property path

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