Module |
|
Header |
/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h |
Include |
#include "ExtensionLibraries/MovieSceneSequenceExtensions.h" |
Source |
/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSequenceExtensions.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequence", Meta=(ScriptMethod))
static int32 AddMarkedFrame
(
UMovieSceneSequence * Sequence,
const FMovieSceneMarkedFrame & InMarkedFrame
)
Add a given user marked frame. A unique label will be generated if the marked frame label is empty
The given user marked frame to add
The index to the newly added marked frame