UMovieSceneSequenceExtensions::AddPossessable

Add a new binding to this sequence that will possess the specified object

Windows
MacOS
Linux

References

Module

SequencerScripting

Header

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h

Include

#include "ExtensionLibraries/MovieSceneSequenceExtensions.h"

Source

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSequenceExtensions.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequence", Meta=(ScriptMethod))
static FSequencerBindingProxy AddPossessable
(
    UMovieSceneSequence * Sequence,
    UObject * ObjectToPossess
)

Remarks

Add a new binding to this sequence that will possess the specified object

Returns

A unique identifier for the new binding

Parameters

Parameter

Description

Sequence

The sequence to add a possessable to

ObjectToPossess

The object that this sequence should possess when evaluating

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