UMovieSceneSequenceExtensions::AddRootFolderToSequence

Add a root folder to the given sequence

Windows
MacOS
Linux

References

Module

SequencerScripting

Header

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h

Include

#include "ExtensionLibraries/MovieSceneSequenceExtensions.h"

Source

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSequenceExtensions.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Sequencer Tools | Folders",
          Meta=(ScriptMethod))
static UMovieSceneFolder * AddRootFolderToSequence
(
    UMovieSceneSequence * Sequence,
    FString NewFolderName
)

Remarks

Add a root folder to the given sequence

Returns

The newly created folder

Parameters

Parameter

Description

Sequence

The sequence to add a folder to

NewFolderName

The name to give the added folder

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