Module |
|
Header |
/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h |
Include |
#include "ExtensionLibraries/MovieSceneSequenceExtensions.h" |
Source |
/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSequenceExtensions.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequence", Meta=(ScriptMethod))
static FSequencerBindingProxy AddSpawnableFromClass
(
UMovieSceneSequence * Sequence,
UClass * ClassToSpawn
)
Add a new binding to this sequence that will spawn the specified object
A unique identifier for the new binding
Parameter |
Description |
---|---|
Sequence |
The sequence to add to |
ClassToSpawn |
A class or blueprint type to spawn for this binding |