UMovieSceneSequenceExtensions::SetTickResolutionDirectly

Sets this sequence's tick resolution directly without migrating frame times

Windows
MacOS
Linux

References

Module

SequencerScripting

Header

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h

Include

#include "ExtensionLibraries/MovieSceneSequenceExtensions.h"

Source

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSequenceExtensions.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequence", Meta=(ScriptMethod))
static void SetTickResolutionDirectly
(
    UMovieSceneSequence * Sequence,
    FFrameRate TickResolution
)

Remarks

Sets this sequence's tick resolution directly without migrating frame times

Parameters

Parameter

Description

Sequence

The sequence to use

TickResolution

The tick resolution of the sequence, defining the smallest unit of time representable on this sequence

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