UMovieSceneSequenceExtensions::SetViewRangeStart

Set the sequence view range start in seconds

Windows
MacOS
Linux

References

Module

SequencerScripting

Header

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h

Include

#include "ExtensionLibraries/MovieSceneSequenceExtensions.h"

Source

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSequenceExtensions.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequence", Meta=(ScriptMethod, DevelopmentOnly))
static void SetViewRangeStart
(
    UMovieSceneSequence * InSequence,
    float StartTimeInSeconds
)

Remarks

Set the sequence view range start in seconds

Parameters

Parameter

Description

Sequence

The sequence within which to set the view range start

StartTimeInSeconds

The desired view range start time in seconds for this sequence

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss