UMovieSceneVectorTrackExtensions::GetNumChannelsUsed

Get the number of channels used for this track

Windows
MacOS
Linux

References

Module

SequencerScripting

Header

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneVectorTrackExtensions.h

Include

#include "ExtensionLibraries/MovieSceneVectorTrackExtensions.h"

Source

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneVectorTrackExtensions.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Track", Meta=(ScriptMethod))
static int32 GetNumChannelsUsed
(
    UMovieSceneVectorTrack * Track
)

Remarks

Get the number of channels used for this track

Returns

The number of channels used for this track

Parameters

Parameter

Description

Track

The track to query for the number of channels used

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss