Module |
|
Header |
/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneVectorTrackExtensions.h |
Include |
#include "ExtensionLibraries/MovieSceneVectorTrackExtensions.h" |
Source |
/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneVectorTrackExtensions.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Track", Meta=(ScriptMethod))
static void SetNumChannelsUsed
(
UMovieSceneVectorTrack * Track,
int32 InNumChannelsUsed
)
Set the number of channels used for this track
Parameter |
Description |
---|---|
Track |
The track to set |
InNumChannelsUsed |
The number of channels to use for this track |