UMovieSceneVectorTrackExtensions

Function library containing methods that should be hoisted onto [UMovieSceneVectorTrack](API\Runtime\MovieSceneTracks\Tracks\UMovieSceneVectorTrack) for scripting

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MacOS
Linux

Inheritance Hierarchy

References

Module

SequencerScripting

Header

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneVectorTrackExtensions.h

Include

#include "ExtensionLibraries/MovieSceneVectorTrackExtensions.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UMovieSceneVectorTrackExtensions : public UBlueprintFunctionLibrary

Remarks

Function library containing methods that should be hoisted onto UMovieSceneVectorTrack for scripting

Functions

Name Description

Public function Static UFunction BlueprintCallable, Category, Meta

int32

 

GetNumChannelsUsed

(
    UMovieSceneVectorTrack* Track
)

Get the number of channels used for this track

Public function Static UFunction BlueprintCallable, Category, Meta

void

 

SetNumChannelsUsed

(
    UMovieSceneVectorTrack* Track,
    int32 InNumChannelsUsed
)

Set the number of channels used for this track

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