USequencerScriptingRangeExtensions::RemoveStart

Remove the start from this range, making it infinite

Windows
MacOS
Linux

References

Module

SequencerScripting

Header

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/SequencerScriptingRangeExtensions.h

Include

#include "ExtensionLibraries/SequencerScriptingRangeExtensions.h"

Source

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/SequencerScriptingRangeExtensions.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod))
static void RemoveStart
(
    FSequencerScriptingRange & Range
)

Remarks

Remove the start from this range, making it infinite

Parameters

Parameter

Description

Range

The range to remove the start from

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss