USequencerScriptingRangeExtensions::SetEndSeconds

Set the ending time for the specified range in seconds.

Windows
MacOS
Linux

References

Module

SequencerScripting

Header

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/SequencerScriptingRangeExtensions.h

Include

#include "ExtensionLibraries/SequencerScriptingRangeExtensions.h"

Source

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/SequencerScriptingRangeExtensions.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod))
static void SetEndSeconds
(
    FSequencerScriptingRange & Range,
    float End
)

Remarks

Set the ending time for the specified range in seconds. Interpreted as the first time that is outside of the range.

Parameters

Parameter

Description

Range

The range to set the end on

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