Module |
|
Header |
/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerTools.h |
Include |
#include "SequencerTools.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSequencerQuickBindingResult
Wrapper around result of quick binding for event track in sequencer.
Name | Description | ||
---|---|---|---|
|
EventEndpoint |
Actual endpoint wrapped by this structure. |
|
|
PayloadNames |
Names of the payload variables of the event. |
Name | Description | |
---|---|---|
|
FSequencerQuickBindingResult() |