USoundCueTemplate::AddSoundNodeChild

Utility function that adds a provided child node to a parent node's list of children.

Windows
MacOS
Linux

References

Module

SoundCueTemplates

Header

/Engine/Plugins/Runtime/SoundCueTemplates/Source/SoundCueTemplates/Public/SoundCueTemplate.h

Include

#include "SoundCueTemplate.h"

Syntax

static void AddSoundNodeChild
(
    USoundNode & InParentNode,
    USoundNode & InChildNode,
    int32 InputPinIndex,
    const FText * InputPinDisplayName
)

Remarks

Utility function that adds a provided child node to a parent node's list of children. InParentNode - Node to set as parent of provided child. InChildNode - Node to set as child of provided parent. InputPinIndex - Index of input pin to connect newly constructed ChildNode to. InputPinDisplayName - (Optional) Name to set the targeted input pin to.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss