| UObject::Serialize()
|
Module |
|
Header |
/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundSimple.h |
Include |
#include "SoundSimple.h" |
Source |
/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Private/SoundSimple.cpp |
Handles reading, writing, and reference collecting using FArchive. This implementation handles all FProperty serialization, but can be overridden for native variables.