[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Variations")
TArray< FSoundVariation > Variations
List of variations for the simple sound.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Variations")
TArray< FSoundVariation > Variations
List of variations for the simple sound.