Module |
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Header |
/Engine/Plugins/Developer/TraceSourceFiltering/Source/SourceFilteringCore/Public/DataSourceFiltering.h |
Include |
#include "DataSourceFiltering.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FActorClassFilter
High-level filter structure used when filtering AActor instances to apply user filters to inside of a UWorld
Name | Description | ||
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ActorClass |
Target actor class used when applying this filter |
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bIncludeDerivedClasses |
Flag as to whether or not any derived classes from ActorClass should also be considered when filtering |
Name | Description | ||
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operator== ( |