UITDSpatializationSourceSettings

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Inheritance Hierarchy

References

Module

Spatialization

Header

/Engine/Plugins/Runtime/Spatialization/Source/Spatialization/Public/ITDSpatializationSourceSettings.h

Include

#include "ITDSpatializationSourceSettings.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UITDSpatializationSourceSettings : public USpatializationPluginSourceSettingsBase

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta GlobalConfig

bool

 

bEnableILD

Whether we should use any level difference between the left and right channel in our spatialization algorithm.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite GlobalConfig

FRuntimeFloatCu...

 

PanningIntensityOverDistance

This curve will map the intensity of panning (y-axis, 0.0-1.0) as a factor of distance (in Unreal Units)

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