| FStageDataBaseMessage
|
Module |
|
Header |
/Engine/Plugins/VirtualProduction/StageMonitoring/Source/StageMonitorCommon/Public/StageMonitorUtils.h |
Include |
#include "StageMonitorUtils.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FFramePerformanceProviderMessage : public FStageProviderPeriodicMessage
Message containing information about frame timings. Sent at regular intervals
Name | Description | ||
---|---|---|---|
|
float |
AverageFPS |
Average FrameRate read from GAverageFPS |
|
float |
GameThreadMS |
Current GameThread time read from GGameThreadTime in milliseconds |
|
float |
GPU_MS |
Current GPU time read from GGPUFrameTime in milliseconds |
|
float |
IdleTimeMS |
Idle time (slept) in milliseconds during last frame |
|
float |
RenderThreadMS |
Current RenderThread time read from GRenderThreadTime in milliseconds |
Name | Description | |
---|---|---|
|
FFramePerformanceProviderMessage() |
|
|
FFramePerformanceProviderMessage ( |