Module |
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Header |
/Engine/Plugins/VirtualProduction/StageMonitoring/Source/StageMonitorCommon/Public/StageMonitoringSettings.h |
Include |
#include "StageMonitoringSettings.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FStageMonitorSettings
Settings for StageMonitor
Name | Description | ||
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bAutoStart |
Whether we should start monitoring on launch. |
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bCommandLineAutoStart |
Override AutoStart project settings through command line. ie. "-StageMonitorAutoStart=1" |
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bUseRoleFiltering |
If true, Monitor will only start if machine has a role contained in SupportedRoles |
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float |
DiscoveryMessageInterval |
Interval between each discovery signal sent by Monitors |
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SupportedRoles |
If checked, VP Role of this instance must be part of these roles to have the monitor operational |
Name | Description | |
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FStageMonitorSettings() |
Name | Description | ||
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ShouldAutoStartOnLaunch() |
Returns true if Monitor should start on launch. Can be overriden through commandline |