UUVGenerationFlattenMapping::GenerateFlattenMappingUVs

Windows
MacOS
Linux

References

Module

StaticMeshEditorExtension

Header

/Engine/Plugins/Enterprise/StaticMeshEditorExtension/Source/StaticMeshEditorExtension/Public/UVTools/UVGenerationFlattenMapping.h

Include

#include "UVTools/UVGenerationFlattenMapping.h"

Source

/Engine/Plugins/Enterprise/StaticMeshEditorExtension/Source/StaticMeshEditorExtension/Private/UVTools/UVGenerationFlattenMapping.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | StaticMesh",
          Meta=(DisplayName="Generate Unwrapped UVs"))
static void GenerateFlattenMappingUVs
(
    UStaticMesh * InStaticMesh,
    int32 UVChannel,
    float AngleThreshold
)

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