UVGenerationUtils::SetupGeneratedLightmapUVResolution

Setup the a good lightmap minimal resolution for the given static mesh LOD in its build settings.

Windows
MacOS
Linux

References

Module

StaticMeshEditorExtension

Header

/Engine/Plugins/Enterprise/StaticMeshEditorExtension/Source/StaticMeshEditorExtension/Public/UVTools/UVGenerationUtils.h

Include

#include "UVTools/UVGenerationUtils.h"

Source

/Engine/Plugins/Enterprise/StaticMeshEditorExtension/Source/StaticMeshEditorExtension/Private/UVTools/UVGenerationUtils.cpp

Syntax

static void SetupGeneratedLightmapUVResolution
(
    UStaticMesh * StaticMesh,
    int32 LODIndex
)

Remarks

Setup the a good lightmap minimal resolution for the given static mesh LOD in its build settings.

Parameters

Parameter

Description

StaticMesh

The StaticMesh being set up

LODIndex

The LOD being set up.

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