UPhononOcclusionSourceSettings

Copyright (C) Valve Corporation. All rights reserved.

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Inheritance Hierarchy

References

Module

SteamAudio

Header

/Engine/Plugins/Runtime/Steam/SteamAudio/Source/SteamAudio/Public/PhononOcclusionSourceSettings.h

Include

#include "PhononOcclusionSourceSettings.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UPhononOcclusionSourceSettings : public UOcclusionPluginSourceSettingsBase

Remarks

Copyright (C) Valve Corporation. All rights reserved.

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

bool

 

AirAbsorption

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

bool

 

DirectAttenuation

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

EIplDirectOcclu...

 

DirectOcclusionMethod

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

EIplDirectOcclu...

 

DirectOcclusionMode

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

DirectOcclusionSourceRadius

Constructors

Overridden from UObject

Name Description

Public function Virtual Const

bool

 

CanEditChange

(
    const FProperty* InProperty
)

Called by the editor to query whether a property of this object is allowed to be modified.

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