SourceReverbSimulationType

How to simulate source-centric reverb.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=ReverbSettings,
          Meta=(DisplayName="Source-Centric Reverb Simulation"))
EIplSimulationType SourceReverbSimulationType

Remarks

How to simulate source-centric reverb.

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