Module |
|
Header |
/Engine/Plugins/Runtime/Steam/SteamShared/Source/SteamShared/Public/SteamSharedModule.h |
Include |
#include "SteamSharedModule.h" |
Source |
/Engine/Plugins/Runtime/Steam/SteamShared/Source/SteamShared/Private/SteamSharedModule.cpp |
bool CanLoadClientDllsOnServer() const
Checks if we can load client dlls on dedicated server instances.
On dedicated servers on windows, this returns true, for other platforms this returns false (as feature is unnecessary)