FSteamSharedModule::IsLoadingServerClientDlls

If the module will be loading the client dlls for the dedicated server instance.

Windows
MacOS
Linux

References

Module

SteamShared

Header

/Engine/Plugins/Runtime/Steam/SteamShared/Source/SteamShared/Public/SteamSharedModule.h

Include

#include "SteamSharedModule.h"

Syntax

bool IsLoadingServerClientDlls() const

Remarks

If the module will be loading the client dlls for the dedicated server instance. Really only useful on Windows.

Returns

If this application is currently loading client dlls on the server

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