Module |
|
Header |
/Engine/Plugins/Runtime/Steam/SteamShared/Source/SteamShared/Public/SteamSharedModule.h |
Include |
#include "SteamSharedModule.h" |
Source |
/Engine/Plugins/Runtime/Steam/SteamShared/Source/SteamShared/Private/SteamSharedModule.cpp |
TSharedPtr< class FSteamServerInstanceHandler > ObtainSteamServerInstanceHandle()
Initializes Steam Server API and provides a handler that will keep the API valid for the lifetime of the the object. Several Handlers can be active at once.
A handler to the Steam Server API, use IsValid to check if the handle is initialized.