FSteamSocketsSubsystem::DestroySocket

Cleans up a socket class

Windows
MacOS
Linux

Override Hierarchy

ISocketSubsystem::DestroySocket()

FSteamSocketsSubsystem::DestroySocket()

References

Module

SteamSockets

Header

/Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsSubsystem.h

Include

#include "SteamSocketsSubsystem.h"

Source

/Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Private/SteamSocketsSubsystem.cpp

Syntax

virtual void DestroySocket
(
    class FSocket * Socket
)

Remarks

Cleans up a socket class

Parameters

Parameter

Description

Socket

the socket object to destroy

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss