Module |
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Header |
/Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsSubsystem.h |
Include |
#include "SteamSocketsSubsystem.h" |
struct FSteamSocketInformation
A struct for holding steam socket information and managing bookkeeping on the protocol.
Name | Description | ||
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TSharedPtr< FIn... |
Addr |
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TWeakObjectPtr<... |
NetDriver |
The NetDriver for this connection. |
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FSteamSocket &#... |
Parent |
Sockets created from a listener have a parent. |
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FSteamSocket &#... |
Socket |
Name | Description | |
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FSteamSocketInformation ( |
Name | Description | ||
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IsMarkedForDeletion() |
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IsValid() |
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MarkForDeletion() |
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ToString() |
Name | Description | ||
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operator== ( |
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operator== ( |
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operator== ( |