Module |
|
Header |
/Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsNetConnection.h |
Include |
#include "SteamSocketsNetConnection.h" |
Source |
/Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Private/SteamSocketsNetConnection.cpp |
virtual void InitRemoteConnection
(
UNetDriver * InDriver,
FSocket * InSocket,
const FURL & InURL,
const FInternetAddr & InRemoteAddr,
EConnectionState InState,
int32 InMaxPacket,
int32 InPacketOverhead
)