| UNetDriver::IsAvailable()
|
Module |
|
Header |
/Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsNetDriver.h |
Include |
#include "SteamSocketsNetDriver.h" |
Source |
/Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Private/SteamSocketsNetDriver.cpp |
virtual bool IsAvailable() const
Returns true if this net driver is valid for the current configuration. Safe to call on a CDO if necessary
true if available, false otherwise