| UNetDriver::LowLevelDestroy()
|
Module |
|
Header |
/Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsNetDriver.h |
Include |
#include "SteamSocketsNetDriver.h" |
Source |
/Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Private/SteamSocketsNetDriver.cpp |
virtual void LowLevelDestroy()
Close socket and Free the memory the OS allocated for this socket