USteamVRHQStereoLayerShape::SetAntiAlias

Windows
MacOS
Linux

References

Module

SteamVR

Header

/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Classes/SteamVRHQLayerShape.h

Include

#include "SteamVRHQLayerShape.h"

Source

/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRHQLayerShape.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Components|Stereo Layer")
void SetAntiAlias
(
    bool InAntiAlias
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss