Module |
|
Header |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Public/SteamVRInputDeviceFunctionLibrary.h |
Include |
#include "SteamVRInputDeviceFunctionLibrary.h" |
enum ESkeletalSummaryDataType
{
VR_SummaryType_FromAnimation,
VR_SummaryType_FromDevice,
}
Name |
Description |
---|---|
VR_SummaryType_FromAnimation |
The data should match the animated transforms in the skeleton transforms. This data will probably be smoothed and may be more latent. |
VR_SummaryType_FromDevice |
The data should be the unprocessed values from the device when available. This data may include more jitter but may be provided with less latency. |
Input String Values for querying user hardware