Module |
|
Header |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Public/SteamVRTrackingRefComponent.h |
Include |
#include "SteamVRTrackingRefComponent.h" |
Source |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Private/SteamVRTrackingRefComponent.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="SteamVR Input")
bool ShowTrackingReferences
(
UStaticMesh * TrackingReferenceMesh
)
Display Tracking References in-world