Module |
|
Header |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/ConvolutionReverb.h |
Include |
#include "ConvolutionReverb.h" |
Source |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/ConvolutionReverb.cpp |
void ProcessAudio
(
int32 InNumInputChannels,
AlignedFloatBuffer & InputAudio,
int32 InNumOutputChannels,
AlignedFloatBuffer & OutputAudio
)
If the number of input frames changes between callbacks, the output may contain discontinuities.