FSynth1PatchCable

Windows
MacOS
Linux

References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/EpicSynth1Types.h

Include

#include "EpicSynth1Types.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSynth1PatchCable

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

Depth

The patch depth (how much the modulator modulates the destination)

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

ESynth1PatchDes...

 

Destination

The patch destination type.

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