FSourceEffectBitCrusherBaseSettings

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MacOS
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References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectBitCrusher.h

Include

#include "SourceEffects/SourceEffectBitCrusher.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSourceEffectBitCrusherBaseSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

float

 

BitDepth

The reduced bit depth to use for the audio stream.

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

float

 

SampleRate

The reduced frequency to use for the audio stream.

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