FSourceEffectBitCrusherSettings

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References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectBitCrusher.h

Include

#include "SourceEffects/SourceEffectBitCrusher.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSourceEffectBitCrusherSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

FSoundModulatio...

 

BitModulation

The reduced bit depth to use for the audio stream.

Public variable UProperty Meta

float

 

CrushedBits

Public variable UProperty Meta

float

 

CrushedSampleRate

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

FSoundModulatio...

 

SampleRateModulation

The reduced frequency to use for the audio stream.

Constructors

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