Module |
|
Header |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectDynamicsProcessor.h |
Include |
#include "SourceEffects/SourceEffectDynamicsProcessor.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSourceEffectDynamicsProcessorSettings
Name | Description | ||
---|---|---|---|
|
float |
AttackTimeMsec |
|
|
uint32: 1 |
bAnalogMode |
|
|
uint32: 1 |
bStereoLinked |
|
|
DynamicsProcessorType |
||
|
float |
InputGainDb |
|
|
float |
KneeBandwidthDb |
|
|
float |
LookAheadMsec |
|
|
float |
OutputGainDb |
|
|
PeakMode |
||
|
float |
Ratio |
|
|
float |
ReleaseTimeMsec |
|
|
float |
ThresholdDb |
Name | Description | |
---|---|---|
|
FSourceEffectDynamicsProcessorSettings() |