Module |
|
Header |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectEQ.h |
Include |
#include "SourceEffects/SourceEffectEQ.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSourceEffectEQBand
Name | Description | ||
---|---|---|---|
|
float |
Bandwidth |
The bandwidth (in octaves) of the band. |
|
uint32: 1 |
bEnabled |
Whether or not the band is enabled. Allows changing bands on the fly. |
|
float |
Frequency |
The cutoff frequency of the band. |
|
float |
GainDb |
The gain in decibels to apply to the eq band. |
Name | Description | |
---|---|---|
|
FSourceEffectEQBand() |