Module |
|
Header |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectFilter.h |
Include |
#include "SourceEffects/SourceEffectFilter.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSourceEffectFilterAudioBusModulationSettings
Name | Description | ||
---|---|---|---|
|
AudioBus |
Audio bus to use to modulate the filter. |
|
|
EnvelopeFollowerAttackTimeMsec |
The amplitude envelope follower attack time (in milliseconds) on the audio bus. |
|
|
EnvelopeFollowerReleaseTimeMsec |
The amplitude envelope follower release time (in milliseconds) on the audio bus. |
|
|
float |
EnvelopeGainMultiplier |
An amount to scale the envelope follower output to map to the modulation values. |
|
FilterParam |
Which parameter to modulate. |
|
|
float |
MaxFrequencyModulation |
The frequency modulation value (in semitones from the filter frequency) to use when the envelope is loudest. |
|
float |
MaxResonanceModulation |
The resonance modulation value to use when the envelope is loudest. |
|
float |
MinFrequencyModulation |
The frequency modulation value (in semitones from the filter frequency) to use when the envelope is quietest. |
|
float |
MinResonanceModulation |
The resonance modulation value to use when the envelope is quietest. |