Module |
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Header |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectMidSideSpreader.h |
Include |
#include "SourceEffects/SourceEffectMidSideSpreader.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSourceEffectMidSideSpreaderSettings
======================================================================== FSourceEffectMidSideSpreaderSettingsThis is the source effect's setting struct.
Name | Description | ||
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bEqualPower |
Indicate whether an equal power relationship between the mid and side channels should be maintained. |
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InputMode |
Indicate the channel mode of the input signal. |
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OutputMode |
Indicate the channel mode of the output signal. |
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float |
SpreadAmount |
Amount of Mid/Side Spread. 0.0 is no spread, 1.0 is full wide. |
Name | Description | |
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FSourceEffectMidSideSpreaderSettings() |