FSourceEffectPhaserSettings

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References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectPhaser.h

Include

#include "SourceEffects/SourceEffectPhaser.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSourceEffectPhaserSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

float

 

Feedback

The feedback of the phaser effect.

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

float

 

Frequency

The LFO frequency of the phaser effect.

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

EPhaserLFOType

 

LFOType

The phaser LFO type.

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

bool

 

UseQuadraturePhase

Whether or not to use quadtrature phase for the LFO modulation.

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

float

 

WetLevel

The wet level of the phaser effect.

Constructors

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