[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="SourceEffect|Preset")
FSourceEffectBitCrusherSettings Settings
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="SourceEffect|Preset")
FSourceEffectBitCrusherSettings Settings