FSubmixEffectConvolutionReverb::SetConvolutionReverbIfCurrent

Sets the convolution algorithm object used if the version data matches the most up-to-date version data tracked within this object.

Windows
MacOS
Linux

References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectConvolutionReverb.h

Include

#include "SubmixEffects/SubmixEffectConvolutionReverb.h"

Source

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectConvolutionReverb.cpp

Syntax

void SetConvolutionReverbIfCurrent
(
    TUniquePtr< Audio::FConvolutionReverb > InReverb,
    const FVersionData & InVersionData
)

Remarks

Sets the convolution algorithm object used if the version data matches the most up-to-date version data tracked within this object. This method must be called on the audio render thread.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss