FSubmixEffectConvolutionReverb::UpdateConvolutionReverb

Call on the game thread in order to update the impulse response and hardware acceleration used in this submix effect.

Windows
MacOS
Linux

References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectConvolutionReverb.h

Include

#include "SubmixEffects/SubmixEffectConvolutionReverb.h"

Source

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectConvolutionReverb.cpp

Syntax

FVersionData UpdateConvolutionReverb
(
    const USubmixEffectConvolutionReverbPreset * InPreset
)

Remarks

Call on the game thread in order to update the impulse response and hardware acceleration used in this submix effect.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss