[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=Filter)
ESubmixFilterType FilterType
What type of filter to use for the submix filter effect.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=Filter)
ESubmixFilterType FilterType
What type of filter to use for the submix filter effect.