| FSoundEffectBase
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Module |
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Header |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectMultiBandCompressor.h |
Include |
#include "SubmixEffects/SubmixEffectMultiBandCompressor.h" |
class FSubmixEffectMultibandCompressor : public FSoundEffectSubmix
Name | Description | ||
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TArray< float > |
AudioInputFrame |
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TArray< float > |
AudioOutputFrame |
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BandSplitter |
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bInitialized |
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bPrevFourPole |
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DynamicsProcessors |
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FrameSize |
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MultiBandBuffer |
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NumChannels |
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TArray< float > |
PrevCrossovers |
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PrevNumBands |
Cached crossover + band info, so we can check if they need a re-build when editing |
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float |
SampleRate |
Name | Description | |
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FSubmixEffectMultibandCompressor() |
Name | Description | ||
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Initialize |
Called from OnPresetChanged when something is changed that needs extra attention |
Name | Description | ||
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Init ( |
Called on an audio effect at initialization on main thread before audio processing begins. |
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OnProcessAudio ( |
Process the input block of audio. Called on audio thread. |
Name | Description | ||
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OnPresetChanged() |
Called when an audio effect preset is changed. |