USubmixEffectMultibandCompressorPreset::GetAssetActionName

Windows
MacOS
Linux

Override Hierarchy

USoundEffectPreset::GetAssetActionName()

USubmixEffectMultibandCompressorPreset::GetAssetActionName()

References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectMultiBandCompressor.h

Include

#include "SubmixEffects/SubmixEffectMultiBandCompressor.h"

Syntax

virtual FText GetAssetActionName() const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss